This job is no longer available
This job expired on 12/08/2026. It no longer accepts applications.
Video Game Composer
Odixcity Consulting
Job description
About the role
We are looking for a visionary Video Game Composer to create dynamic, immersive scores that enhance our upcoming titles. Working remotely, you will define the sonic identity of our games, aligning music with narrative, characters, and environments.
Key responsibilities
- Compose and produce original high-quality musical scores, from ambient tracks to combat and cinematic themes.
- Develop interactive and adaptive music layers that react to player actions and changing game environments.
- Collaborate with narrative designers, producers, and sound designers to ensure music supports mood and pacing.
- Integrate musical assets into game engines and audio middleware (e.g., Wwise, FMOD) ensuring seamless loops and transitions.
- Iterate quickly on musical ideas based on feedback and playtesting.
- Manage audio assets, ensuring proper organization, labeling, and delivery according to technical specifications.
Required profile
- 3–5 years of experience composing music for video games with a diverse portfolio.
- Professional home studio capable of delivering studio-standard audio.
- Strong communication skills for virtual collaboration and ability to meet tight deadlines.
Required skills
- Expert use of Digital Audio Workstations such as Logic Pro, Cubase, Ableton, or Pro Tools.
- Experience integrating music into Unity or Unreal Engine.
- Proficiency with audio middleware like Wwise or FMOD.
- Deep knowledge of music theory, orchestration, arrangement, and high-quality virtual instrument libraries.
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Odixcity Consulting